

Unreal Engine Content Developer
for creating
Multiplayer VR training simulations for life science companies.

Content Development
Using Unreal Engine, I developed multiplayer trainings for installation, maintenance or usage of complex medical devices using the framework of the company.

Research & Design
Besides client projects, I particiapted in RDK to improve our framework and designed and developed off the shelf standard scalable features.

Project Planning
Working very closely with all departments such as producers, modellers and other engineers, I estimated projects, helped developing road maps, make sure to find solutions for finishing on time and under budget.

Worked with:
Several pharmaceutical and life science companies including but not limited to:
IKA, Bayer, Zeiss, Beckman Coulter, Thermo Fisher, Octapharma, Hologic, Cytiva