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Unreal Engine Content Developer

for creating

Multiplayer VR training simulations for life science companies.

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Content Development

Using Unreal Engine, I developed multiplayer trainings for installation, maintenance or usage of complex medical devices using the framework of the company.

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Research & Design

Besides client projects, I particiapted in RDK to improve our framework and designed and developed off the shelf standard scalable features.

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Project Planning

Working very closely with all departments such as producers, modellers and other engineers, I estimated projects, helped developing road maps, make sure to find solutions for finishing on time and under budget.

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Worked with:

Several pharmaceutical and life science companies including but not limited to:

IKA, Bayer, Zeiss, Beckman Coulter, Thermo Fisher, Octapharma, Hologic, Cytiva

Freiburg im Breisgau

Germany

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