Can KahyaoÄŸlu
curriculum vitae

I am a multi-disciplinary technical designer who adapts quickly, acts as a bridge between roles, and keeps teams focused on what really matters. I work across Unreal Engine, gameplay design, and production planning to turn concepts into polished, playable experiences. For me, games aren’t just systems, they’re ways to share perspectives, connect with people, and leave something that lasts.
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Experience
2022 - Present
realworld one
Unreal Engine Content Developer
- Developed multiplayer VR trainings for life science companies such as Bayer, ZEISS, Cytiva, IKA.
- Developing scalable, standardized features that fits multiple clients needs.
- Production planning, scoping, cross-discipline coordination.
2021 - 2022
Stratera Games
Game Designer & Game Developer
- Shipped two Steam games for windows with very positive rating.
- Worked as solo developer, technical designer and co-producer.
- Designed and developed narrative puzzles.
2021
Büyük Ev Ablukada
Digital Stage Designer & AV Show Developer
- Programmed interactive audio visual packages for live concerts.
- Designed body tracking, responsive visuals for on-stage LED screen
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2019
Simsoft Computer Technologies
Intern Designer
- Worked on various gamification projects as well as educational simulation games
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2016
TAKA Yacht
Intern Designer
- Worked as 3D modeller for yacht interiors​
Education
2017 - 2018
The Hague University of Applied Sciences
Erasmus Programme - Industrial Design Engineering
GPA: Graduate Level Proficiency Proven
Participated in variety of team projects with international students.
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2014 - 2019
Kadir Has University
Bachelor of Arts - BA, Industrial Product Design
GPA: 3.31 / 4.00
3D modelling, product design, game design, teamwork and presentation skills, technical design and more
2010 - 2014
FMV Erenköy Işık Science Highschool
Grade: 86.43 / 100
Built a foundation for critical thinking. Understanding of science and math helped me a lot throughout my career.
Miscellaneous
2002 - Present
Gaming
Gaming is truly a passion of mine since childhood.
I enjoy RPGs, MMORPGs, Simulation, RTS, 4X, Story Driven, mostly. However any game that makes me think and talk about its experience long after I finish, is more than welcomed in my library.
2014 - Present
D&D Player / GM
I have played various campaigns a player. I also had been the DM for couple of campaigns and one-shots.
Currently working on a whole setting of my own, which is a dream project of mine.
2010 - Present
Piano Playing
Self taught
I enjoy hunting for pieces, create sound bites for games or video edits.
2007 - 2013
Theatre
From middle school until graduating high school I had been in the theater club, in total of four years.



